Custom Enchantments (CE) adds an additional layer of enchantments (over the regular Minecraft enchantments) to further improve your gameplay on the server. They can be added on any tool, weapon or armor depending on the type of enchantment. However, unlike the regular Minecraft enchantments, they are applied in a different way.
How to get custom enchantments
Players may obtain custom enchantment books through various means; voting, treasure chests, opening keys (Vashti, Orym or Iolas), sold by other players or directly in the custom enchantment menu via /ce. You may find them as a lost book. Simply hold the lost book in your hand and right click to dust off the book and reveal what enchantment you have.
There are three (3) categories of enchantment books; Common, Rare and Legendary. Some enchantments are exclusive to a certain category while others can be found in all categories. A rarer category will most likely give you a higher level enchantment while a least rare category may give you a lower level enchantment book.
Success Rate & Destroy Rate
Before using custom enchantments, it is important to understand how they work. Each custom enchantment book has a success and destroy rate (in percentage, %). This determines the chances of the enchantment applying to the item (success rate) and the chances of it destroying the item (destroy rate).
Success Rate: This percentage tells you the chances of the enchantment being applied to the item. All items have a chance of rejecting the enchantment if it doesn't like it. However, by increasing your success rate of the enchantment, you will increase chance that the item will accept the enchantment. Therefore, a 100% success rate means that the item will accept the enchantment. A 30% success rate means that there is a 70% chance of it being rejected. If an item rejects an enchantment, the enchantment is lost forever and cannot be recovered.
Destroy Rate: This percentage tells you the chances of it breaking the actual item that the enchantment is placed on. It should not be confused with the success rate and whether or not the enchantment applies to the item. The destroy rate only matters once the enchantment has been accepted by the item. When you are using the item, there is a chance that it will break when there is a custom enchantment on it. This chance is determined by the destroy rate. A 60% destroy rate means that when you are using the item, there is a 60% chance that the enchantment will break your item.
The goal for players, when using custom enchantments, is to bring the success rate to as high as possible (preferably 100%) and the destroy rate to as low as possible (preferably 0%). To change the rate (percentages), please read more about dusts below.
Artemis and Hephaestus Dusts
Dusts can help change the success and destroy rate in your favor. They can be bought directly in the custom enchantment menu (/ce) or can be found in keys, treasure chests, or purchased by other players. To use the dusts, simply click on the dust in your inventory and place it on top of the custom enchantment book.
Artemis Dust: This dust can increase the success rate of any custom enchantment book. The amount it increases will depend on the dust. Simply hover your mouse over the dust to see how much it will increase by. It may be necessary to use several Artemis dusts on an enchantment to get a favorable success rate.
Hephaestus Dust: This dust can decrease the destroy rate of any custom enchantment book. The amount it decreases will depend on the dust. Simply hover your over over the dust to see how much it will decrease by. It may be necessary to use several Hephaestus dusts on an enchantment to get a favorable destroy rate.
In some cases, you may need to spend a lot on dusts to increase/decrease the percentage to something favorable. This can be costly for some user. Therefore, if you are feeling lucky, you can use a Hydilite Stone which will scramble and re-roll the success and destroy rate (in other words, give you a new, random success and destroy rate). This can either give you something better or may make the rates worse. If it gives you better rates, you may not need to use any dusts or not as much as before.
Adding custom enchantments
Now that you have understood the rates and how to change them, you can start applying enchantments to an item. Some enchantments cannot be placed on any type of item you wish. For example, Enchantment A may only be applied to swords while Enchantment B can be applied to any item. Hover your mouse over the enchantment to see what items it can be used with.
To add the enchantment, click on the book in your inventory and drop it on top of the item you wish to enchant. If it is successful, you will notice a success message and the enchantment on the item. Otherwise, you will notice a message saying the item rejected the enchantment. You may place up to eight (8) custom enchantments to an item in addition to the vanilla enchantments.
Removing a custom enchantment
A custom enchantment may be removed with a Dark Scroll. However, using this item will remove a random enchantment. Therefore, if you wish to remove an undesirable enchantment from an item, there is a risk of removing another enchantment on the item. Regardless, when an enchantment is removed, it will be returned as a book with a random success and destroy rate.
The Dark Scroll does NOT remove vanilla enchantments on your item. It will only remove custom enchantments.
List of enchantments
|Glowing||Allows the user to see in the dark.|
|Mermaid||Allows the user to breathe underwater.|
|Implants||Slowly feed the player as they walk.|
|Springs||Gives the player a small jump boost.|
|Anti-Gravity||Gives the player a bigger jump boost.|
|Gears||Gives the player a speed boost.|
|Rocket||When the player is low on HP there is a chance they will fly backward to escape battles.|
|Burn-Shield||Gives the player fire resistance.|
|Overload||Gives the player health boost.|
|Hulk||Gives the player strength, damage resistance, and slowness.|
|Ninja||Gives the player health boost and speed.|
|Enlightened||Has a chance to heal you when being attacked.|
|Nursery||Has a chance to heal you while walking.|
|Valor||Gives the player resistance.|
|Piercing||Has a chance to deal double damage.|
|Boom||Has a chance to spawn TnT where the arrow lands.|
|Lightning||Has a chance to strike lightning where the arrow lands.|
|Multi-Arrow||Has a chance to shoot multiple arrows.|
|Vampire||Has a chance to heal you by one heart when attacking.|
|Double-Damage||Has a chance to deal double damage.|
|Viper||Has a chance to give the enemy poison.|
|Fast-Turn||Has a chance to deal more damage.|
|Light-Weight||Has a chance to give the user haste.|
|Inquisitive||Has a chance to give a lot more XP.|
|Nutrition||Has a chance to feed you while fighting.|
|Rage||Does more damage the longer you fight an enemy.|
|Blessed||Has a chance to remove all negative effects from the user.|
|FeedMe||Has a chance to feed the player while fighting.|
|Rekt||Has a chance to deal double damage.|
|Haste||When placed in your hand it will give you haste.|
|Oxygenate||When placed in your hand it will let you breathe underwater.|
|Auto-Smelt||Has a chance to smelt ore and drop more than one ore.|
|Experience||Has a chance to give you a lot more XP from block breaking.|
|Furnace||Always smelts your ores into ingots.|
|HellForged||Place on any item that takes damage and while walking will slowly fix that item.|