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Custom Enchantments (otherwise known as CE's) adds an additional layer of enchantments (over the regular Minecraft enchantments) to further improve your gameplay on the server. They can be added on any tool, weapon or armor depending on the type of enchantment. However, unlike the regular Minecraft enchantments, they are applied in a different way.


How to get Custom Enchantments

Players may obtain custom enchantment books through various means; voting, treasure chests, opening crates (Vashti, Orym or Iolas), sold by other players, or directly in the custom enchantment menu using the command /ce. You may find them as a lost book. Simply hold the lost book in your hand and right click to dust off the book and reveal what enchantment you have.

There are three (3) categories of enchantment books; Common, Rare and Legendary. Some enchantments are exclusive to a certain category while others can be found in all categories. A rarer category will most likely give you a higher level enchantment while a more common category may give you a lower level enchantment book.

Success Rate & Destroy Rate

 Before using custom enchantments, it is important to understand how they work. Each custom enchantment book has a success and destroy rate (in percentage, %). This determines the chances of the enchantment applying to the item (success rate) and the chances of it destroying the item (destroy rate).

Success Rate: This percentage tells you the chances of the enchantment being applied to the item. All items have a chance of rejecting the enchantment if it doesn't like it. However, by increasing your success rate of the enchantment, you will increase chance that the item will accept the enchantment. Therefore, a 100% success rate means that the item will accept the enchantment. A 30% success rate means that there is a 70% chance of it being rejected. If an item rejects an enchantment, the enchantment is lost forever and cannot be recovered.

Destroy Rate: This percentage tells you the chances of it breaking the actual item that the enchantment is placed on. It should not be confused with the success rate and whether or not the enchantment applies to the item. The destroy rate only matters once the enchantment has been accepted by the item. When you are using the item, there is a chance that it will break when there is a custom enchantment on it. This chance is determined by the destroy rate. A 60% destroy rate means that when you are using the item, there is a 60% chance that the enchantment will break your item.

The goal for players, when using custom enchantments, is to bring the success rate to as high as possible (preferably 100%) and the destroy rate to as low as possible (preferably 0%). To change the rates (percentages), please read more about dusts below.

Artemis and Hephaestus Dusts

Dusts can help change the success and destroy rate in your favor. They can be bought directly in the custom enchantment menu (using the command /ce) or can be found in keys, treasure chests, or purchased by other players. To use the dusts, simply click on the dust in your inventory and place it on top of the custom enchantment book.

Artemis Dust: This dust can increase the success rate of any custom enchantment book. The amount it increases will depend on the dust. Simply hover your mouse over the dust to see how much it will increase by. It may be necessary to use several Artemis dusts on an enchantment to get a favorable success rate.

Hephaestus Dust: This dust can decrease the destroy rate of any custom enchantment book. The amount it decreases will depend on the dust. Simply hover your over over the dust to see how much it will decrease by.  It may be necessary to use several Hephaestus dusts on an enchantment to get a favorable destroy rate.

In some cases, you may need to spend a lot on dusts to increase/decrease the percentage to something favorable. This can be costly for some users. Therefore, if you are feeling lucky, you can use a Hydilite Stone which will scramble and re-roll the success and destroy rate (in other words, give you a new, random success and destroy rate). This can either give you something better or may make the rates worse. If it gives you better rates, you may not need to use any dusts or not as much as before.

Adding a Custom Enchantment

Now that you have understood the rates and how to change them, you can start applying enchantments to an item. Some enchantments cannot be placed on any type of item you wish. For example, Enchantment A may only be applied to swords while Enchantment B can be applied to any item. Hover your mouse over the enchantment to see what items it can be used with.

To add the enchantment, click on the book in your inventory and drop it on top of the item you wish to enchant. If it is successful, you will notice a success message and the enchantment on the item. Otherwise, you will notice a message saying the item rejected the enchantment. You may place as many custom enchantments to an item as you desire in addition to the vanilla enchantments.

Removing a Custom Enchantment

A custom enchantment may be removed with a Dark Scroll. However, using this item will remove a random enchantment. Therefore, if you wish to remove an undesirable enchantment from an item, there is a risk of removing another enchantment on the item. Regardless, when an enchantment is removed, it will be returned as a book with a random success and destroy rate.

The Dark Scroll does NOT remove vanilla enchantments on your item. It will only remove custom enchantments.

Organizing an item with Custom Enchantments

Now that you have plenty of Custom Enchants on your items, it is time to organize them. This can be done with an item known as a Transmog Scroll. They can be bought directly in the custom enchantment menu (using the command /ce) or they can be purchased by other players.

To use a Transmog Scroll, click on the scroll in your inventory and drop it on top of the item you wish to organize. The enchantments on the item will then be organized into a certain order. The item will also have a number added to the items name. This number will specify how many enchantments are on the item at the moment (including vanilla enchantments). For example, if a player uses a Transmog Scroll on a Sword that has two (2) vanilla enchantments and four (4) custom enchantments, then the number specified on the name of the sword will be six (6).

List of enchantments

Helmets:

Enchantment Description
Glowing Allows the player to see in the dark.
Mermaid Allows the player to breathe underwater.
Implants Slowly feed the player as they walk.

Boots:

Enchantment Description
Springs Gives the player a small jump boost.
Anti-Gravity Gives the player a bigger jump boost.
Gears Gives the player a speed boost.
Rocket When the player is low on HP there is a chance they will fly backward to escape battles.

Armor:

Enchantment Description
Burn-Shield Gives the player fire resistance.
Overload Gives the player health boost.
Hulk Gives the player strength, damage resistance, and slowness.
Ninja Gives the player health boost and speed.
Enlightened Has a chance to heal you when being attacked.
Nursery Has a chance to heal you while walking.
Valor Gives the player resistance.
Recover When you kill a player, you will absorb their health.
Molten Has a chance to set your enemy on fire.
Intimidate Gives anybody within 3 blocks the Weakness effect.
Storm-Caller Has a chance to strike your enemy with lightning.
Cyborg Gives the player speed, strength, and jump boost.

Bow:

Enchantment Description
Piercing Has a chance to deal double damage.
Lightning Has a chance to strike lightning where the arrow lands.
Multi-Arrow Has a chance to shoot multiple arrows.

Swords:

Enchantment Description
Vampire Has a chance to heal you by one heart when attacking.
Double-Damage Has a chance to deal double damage.
Viper Has a chance to give the enemy poison.
Fast-Turn Has a chance to deal more damage.
Light-Weight Has a chance to give the user haste.
Inquisitive Has a chance to give a lot more XP.
Nutrition Has a chance to feed you while fighting.
Rage Does more damage the longer you fight an enemy.
Skill-Swipe Has a chance to steal XP from your enemy.
Execute Has a chance to build strength when your enemy is low on health.
Life-Steal Has a chance to steal health from enemies.
Confusion Has a chance to give your enemy confusion
Slice Has a chance to deal a lot more damage.

Axes:

Enchantment Description
Blessed Has a chance to remove all negative effects from the user.
FeedMe Has a chance to feed the player while fighting.
Slice Has a chance to deal a lot more damage.
Rekt Has a chance to deal double damage.

Tools:

Enchantment Description
Haste When placed in your hand it will give you haste.
Oxygenate When placed in your hand it will let you breathe underwater.

Pickaxe:

Enchantment Description
Auto-Smelt Has a chance to smelt ore and drop more than one ore.
Experience Has a chance to give you a lot more XP from block breaking.
Furnace Always smelts your ores into ingots.

Other:

Enchantment Description
Hell-Forged Place on any item that takes damage and while walking will slowly fix that item.